BC fomo3d
Play Fomo3D and Slot Machine on BNB Chain (BSC). Fomo3D is a blockchain game where players buy shares using tokens — the last buyer before the countdown ends wins the grand prize. Includes a Slot Machine mini-game with VRF-powered random spins. This skill provides a CLI to check game status, purchase shares, claim dividends, spin the slot machine, and more.
As a process C 54/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions
What is at stake
Medium-severity findings: the skill is probably honest, but read what alarmed the scanner.
Below is the worst case for this category. The finding here is medium: the guard saw a sign, not a proof.
The purpose itself is risky: wallets, browser password stores, offensive security. Even an honest implementation gives the agent access to things that cost money.
Explain in the description why the access is needed and how it is limited; add tests that show refusals on dangerous requests.
How to improve
- Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 16
✓ No critical or high findings
Medium and low: 16
-
medium Risky intent
intent-wallet-secretsSKILL.md:35Handles crypto-wallet secrets (seed / mnemonic / private key) — a classic stealer target- `FOMO…KEY` — BSC wallet private key (hex, with or without 0x prefix)
-
low Secrets in code
secret-high-entropy-tokenpackage-lock.json:34High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)"integrity": "sha5…7pY+zoMV…h0x/Ptw8…8dg==",
detector -
low Secrets in code
secret-high-entropy-tokenpackage-lock.json:50High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)"integrity": "sha5…b00+Gxjx…zRc/oZwU…hzA==",
detector -
low Secrets in code
secret-high-entropy-tokenpackage-lock.json:114High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)"integrity": "sha512-vHk/hA7/1Ack…wbo+jaSh…Gtl+A5zq…HFg==",
detector -
low Secrets in code
secret-high-entropy-tokenpackage-lock.json:146High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)"integrity": "sha5…Dsc+j03S…0oA==",
detector -
low Secrets in code
secret-high-entropy-tokenpackage-lock.json:418High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)"integrity": "sha5…NS8+tHW7…WOF+PEzk…X4Q==",
detector -
low Secrets in code
secret-high-entropy-tokenSKILL.md:334High-entropy token-like string (may be an id, hash or a credential) (documentation table row)| BSC Testnet | 97 | `0x22…3a6` | `0x00…678` | `0x57…d46` |
table -
low Secrets in code
secret-high-entropy-tokenSKILL.md:335High-entropy token-like string (may be an id, hash or a credential) (documentation table row)| BSC Mainnet | 56 | `0x06…48b` | `0x6e…56E` | `0x13…777` |
table -
low Secrets in code
secret-high-entropy-tokenSKILL.md:342High-entropy token-like string (may be an id, hash or a credential) (documentation table row)| USDT (BSC) | `0x55…955` | 支付媒介 |
table -
low Secrets in code
secret-high-entropy-tokenSKILL.md:343High-entropy token-like string (may be an id, hash or a credential) (documentation table row)| FLAP Portal | `0xe2…De0` | 查询代币状态 |
table -
low Secrets in code
secret-high-entropy-tokensrc/lib/config.ts:56High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)fomo…nd: "0x22…3a6" as Address,
quoted -
low Secrets in code
secret-high-entropy-tokensrc/lib/config.ts:57High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)slotDiamond: "0x00…678" as Address,
quoted -
low Secrets in code
secret-high-entropy-tokensrc/lib/config.ts:61High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)fomo…nd: "0x06…48b" as Address,
quoted -
low Secrets in code
secret-high-entropy-tokensrc/lib/config.ts:62High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)slotDiamond: "0x6e…56E" as Address,
quoted -
low Secrets in code
secret-high-entropy-tokensrc/lib/flap.ts:7High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)export const USDT_ADDRESS = "0x55…955" as Address
quoted -
low Secrets in code
secret-high-entropy-tokensrc/lib/flap.ts:10High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)export const PORTAL_ADDRESS = "0xe2…De0" as Address
quoted
Files scanned: 36. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
- warning
description-no-whendescription does not say WHEN to use the skill (no "use when")
Process rating: all ten parameters 54/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 0Progress reporting. Says nothing while it works
- 20When it triggers. No condition that starts the skill
- 60Tools and files. Uses tools (bash, node) that frontmatter does not declare
- 85Steps. 46 steps, 2 vague phrases
- 100Failures and branches. 3 branches, has a failure section
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 3075 tokens
- 100Running it twice. Mutating operations check current state
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- -212 emoji in the instructions: noise for the model
- +1No license
- +2Single-language instructions
- +3Description length 359: enough signal without eating the budget
- +4Structure: 36 headings
- +3Step-by-step instructions: 46 items
- +4Has examples (19 code blocks)
Quality base 70; lint remarks subtract, signals add up to 100. Result: 70.