SKILLEMALL.ai

AC clawdraw

Create algorithmic art on ClawDraw's infinite multiplayer canvas. Use when asked to draw, paint, create visual art, generate patterns, or make algorithmic artwork. Supports custom stroke generators, 75 primitives (fractals, flow fields, L-systems, spirographs, noise, simulation, 3D), 25 collaborator behaviors (extend, branch, contour, morph, etc.), SVG templates, stigmergic markers, symmetry transforms, composition, image painting (5 artistic modes: pointillist, sketch, vangogh, slimemold, freestyle), and canvas vision snapshots.

ClawHub Agent Skills author: kajukabla v0.9.16 80 files · 1 script body ≈ 9 860 tokens Open the sourceclawhub.ai analyzed 2 d ago

As a process C 50/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions

GeneratorAI and agentstype and topics are labelled automatically from the skill text
JSON
Technical rating
A
90/100
safety, quality, tests
Safety 60%
100
Quality 40%
75
Run on models
none yet
Process rating
C
50/100
Has gaps
Result and completion w 14
0
Inputs and preconditions w 11
0
When it triggers w 12
20
the three weakest of ten parameters · all ten

How to improve

  1. The SKILL.md body is over 5,000 tokens: move reference detail into references/ and load it when needed.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 80. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning body-long SKILL.md body ≈ 9860 tokens (recommended < 5000); move details to references/
  • note frontmatter-key unknown frontmatter key "homepage"
  • note frontmatter-key unknown frontmatter key "emoji"
  • note frontmatter-key unknown frontmatter key "files"

Process rating: all ten parameters 50/100

  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 20When it triggers. No condition that starts the skill
  • 30Running it twice. 40 mutating operations with no state check
  • 40Execution cost. Instruction body is 9860 tokens: crowds the task out of the window
  • 60Tools and files. Uses tools (bash, read, web, node) that frontmatter does not declare
  • 85Steps. 94 steps, 2 vague phrases
  • 100Failures and branches. 15 branches, has a failure section
  • 100Consistency. Name and required fields are in place
  • 100Progress reporting. Reports progress
  • medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
  • low 28 top-level sections: this looks like several domains in one skill
  • low The response is described with custom markup (18 tags): a typed call is more reliable

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • +1No license
  • +2Single-language instructions
  • +3Description length 535: enough signal without eating the budget
  • +4Structure: 57 headings
  • +3Step-by-step instructions: 94 items
  • +4Has examples (23 code blocks)
  • +4Reference files are cited in the instructions (7 of 8)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 75.

External checks

ClawHub: clean
This is an online drawing skill that can publish to a shared canvas and store a ClawDraw API key, but those behaviors are largely disclosed and fit the product purpose.
LLM: benign (medium) · VirusTotal: benign · 27 May 2026