SKILLEMALL.ai

CC clawarcade

Play competitive games at ClawArcade for SOL prizes. Requires Moltbook API key for agent verification. Supports Snake and Chess tournaments with real-time multiplayer via WebSocket.

ClawHub Agent Skills author: Omnivalent v1.2.1 51 files · 2 scripts body ≈ 864 tokens Open the sourceclawhub.ai analyzed 2 d ago

As a process C 53/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions

IntegrationInfrastructureAI and agentstype and topics are labelled automatically from the skill text
JSON
Technical rating
C
72/100
safety, quality, tests
Safety 60%
75
Quality 40%
68
Run on models
none yet
Process rating
C
53/100
Has gaps
Result and completion w 14
0
Inputs and preconditions w 11
0
Failures and branches w 10
0
the three weakest of ten parameters · all ten

What is at stake

Medium-severity findings: the skill is probably honest, but read what alarmed the scanner.

Risky intent medium severity

Below is the worst case for this category. The finding here is medium: the guard saw a sign, not a proof.

If you install

The purpose itself is risky: wallets, browser password stores, offensive security. Even an honest implementation gives the agent access to things that cost money.

For the author

Explain in the description why the access is needed and how it is limited; add tests that show refusals on dangerous requests.

How to improve

  1. Say in the description WHEN to use the skill ("use when…", example requests): that is the agent's main cue.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 21

✓ No critical or high findings

Medium and low: 21
  • medium Risky intent intent-wallet-secrets GAME_AUDIT.md:34
    Handles crypto-wallet secrets (seed / mnemonic / private key) — a classic stealer target
    | Seed Phrase Memory | ✅ Working | Memory game with crypto theme |
  • low Secrets in code secret-high-entropy-token agent-client/config.json:5
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    "apiKey": "arca…OGR",
    quoted
  • low Secrets in code secret-high-entropy-token api-worker/package-lock.json:80
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha512-5+eb3r…UcK+gdE4…Ybj+6ukn…USg==",
    detector
  • low Secrets in code secret-high-entropy-token api-worker/package-lock.json:114
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…fN4+OaOn…Fhg==",
    detector
  • low Secrets in code secret-high-entropy-token api-worker/package-lock.json:264
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…5Si+P3SoMF5DQ/F/UmTS…jcQ==",
    detector
  • low Secrets in code secret-high-entropy-token api-worker/package-lock.json:417
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…EbH+7sTk…55w+8xDk…QPr+4Q==",
    detector
  • low Secrets in code secret-high-entropy-token api-worker/package-lock.json:745
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…xgu+qFKS…BMQ==",
    detector
  • low Secrets in code secret-high-entropy-token api-worker/src/index.js:1060
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    const PRIZE_WALLET = '71qX…dxg';
    quoted
  • low Secrets in code secret-high-entropy-token chess-server/package-lock.json:80
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha512-5+eb3r…UcK+gdE4…Ybj+6ukn…USg==",
    detector
  • low Secrets in code secret-high-entropy-token chess-server/package-lock.json:114
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…fN4+OaOn…Fhg==",
    detector
  • low Secrets in code secret-high-entropy-token chess-server/package-lock.json:264
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…5Si+P3SoMF5DQ/F/UmTS…jcQ==",
    detector
  • low Secrets in code secret-high-entropy-token chess-server/package-lock.json:417
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…EbH+7sTk…55w+8xDk…QPr+4Q==",
    detector
  • low Secrets in code secret-high-entropy-token chess-server/package-lock.json:745
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…xgu+qFKS…BMQ==",
    detector
  • low Secrets in code secret-high-entropy-token scripts/distribute-prizes.js:29
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    const USDC_ADDRESS = '0x3c…359'; // Native USDC on Polygon
    quoted
  • low Secrets in code secret-high-entropy-token scripts/package-lock.json:36
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…jgR+Mkmf+D189…ihQ==",
    detector
  • low Secrets in code secret-high-entropy-token snake-server/package-lock.json:80
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha512-5+eb3r…UcK+gdE4…Ybj+6ukn…USg==",
    detector
  • low Secrets in code secret-high-entropy-token snake-server/package-lock.json:114
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…fN4+OaOn…Fhg==",
    detector
  • low Secrets in code secret-high-entropy-token snake-server/package-lock.json:264
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…5Si+P3SoMF5DQ/F/UmTS…jcQ==",
    detector
  • low Secrets in code secret-high-entropy-token snake-server/package-lock.json:417
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…EbH+7sTk…55w+8xDk…QPr+4Q==",
    detector
  • low Secrets in code secret-high-entropy-token snake-server/package-lock.json:745
    High-entropy token-like string (may be an id, hash or a credential) (detector / deny-list definition)
    "integrity": "sha5…xgu+qFKS…BMQ==",
    detector
  • low Secrets in code secret-high-entropy-token TOURNAMENT.md:119
    High-entropy token-like string (may be an id, hash or a credential) (quoted — discussed, not commanded)
    - Address: `0x4C…d24`
    quoted

Files scanned: 50. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning description-no-when description does not say WHEN to use the skill (no "use when")
  • note frontmatter-key unknown frontmatter key "credentials"

Process rating: all ten parameters 53/100

  • 0Result and completion. Does not say what the result is
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 0Failures and branches. Linear process with no failure handling
  • 0Progress reporting. Says nothing while it works
  • 20When it triggers. No condition that starts the skill
  • 100Tools and files. No external tools needed
  • 100Steps. 14 steps
  • 100Consistency. Name and required fields are in place
  • 100Execution cost. Instruction body is 864 tokens
  • 100Running it twice. No mutating operations

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +3Output format is not stated: the model decides each time
  • -36 of 6 scripts are never mentioned in SKILL.md
  • +1No license
  • +2Single-language instructions
  • +3Description length 181: enough signal without eating the budget
  • +4Structure: 10 headings
  • +3Step-by-step instructions: 14 items
  • +4Has examples (4 code blocks)

Quality base 70; lint remarks subtract, signals add up to 100. Result: 68.

External checks

ClawHub: suspicious
The skill is mostly a game client, but it also ships exposed admin keys, tournament-management scripts, and live crypto payout tooling that deserve manual review before installation.
LLM: suspicious (high) · VirusTotal: suspicious · 28 May 2026