SKILLEMALL.ai

BF skill-namer

Generate short, molty-native names for skills, ENS domains, and agent-economy primitives when the obvious words are taken. Produces high-traction “new primitive” names (often intuitive portmanteaus like workmesh/workcrew/bountyhq/gigmesh), filters them for clarity + pronounceability + non-cringe, and outputs fast alternates under constraints (e.g., <10 chars, 1 word, banned words).

ClawHub Agent Skills author: OtherPowers v1.0.0 6 files body ≈ 3 293 tokens Open the sourceclawhub.ai analyzed 2 d ago

As a process F 51/100 · Will not run — References files that are not bundled: scripts/check.mjs, references/blocks.md, scripts/forge.mjs

GeneratorInfrastructureAI and agentstype and topics are labelled automatically from the skill text
JSON
Technical rating
B
88/100
safety, quality, tests
Safety 60%
100
Quality 40%
69
Run on models
none yet
Process rating
F
51/100
Will not run
References files that are not bundled: scripts/check.mjs, references/blocks.md, scripts/forge.mjs
Tools and files w 18
0
Inputs and preconditions w 11
0
When it triggers w 12
20
the three weakest of ten parameters · all ten

How to improve

  1. The text references files that are not there: add them or drop the references.
For the model run — optional
  • Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
  • A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.

Guard findings · 0

✓ No critical or high findings

Files scanned: 6. Evidence is masked. Grey chips explain why severity was lowered.

Against the Agent Skills spec

  • warning missing-ref reference to a missing file: scripts/check.mjs
  • warning missing-ref reference to a missing file: references/blocks.md
  • warning missing-ref reference to a missing file: scripts/forge.mjs

Process rating: all ten parameters 51/100

Will not run. References files that are not bundled: scripts/check.mjs, references/blocks.md, scripts/forge.mjs
  • 0Tools and files. 3 referenced file(s) missing: scripts/check.mjs, references/blocks.md, scripts/forge.mjs
  • 0Inputs and preconditions. Does not say what the process needs to start
  • 20When it triggers. No condition that starts the skill
  • 30Running it twice. 2 mutating operations with no state check
  • 60Result and completion. Output format stated, no completion criterion
  • 85Steps. 131 steps, 1 vague phrases
  • 100Failures and branches. 11 branches, has a failure section
  • 100Consistency. Name and required fields are in place
  • 100Execution cost. Instruction body is 3293 tokens
  • 100Progress reporting. Reports progress
  • medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing

Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.

Quality signals

  • +5Description has no quoted example phrases that should trigger the skill
  • +4Description does not say when NOT to use the skill (false activations)
  • +4No input/output examples
  • -233 emoji in the instructions: noise for the model
  • +1No license
  • +2Single-language instructions
  • +3Description length 384: enough signal without eating the budget
  • +4Structure: 25 headings
  • +3Step-by-step instructions: 131 items
  • +3Output format is stated explicitly

Quality base 70; lint remarks subtract, signals add up to 100. Result: 69.

External checks

ClawHub: clean
This is a coherent naming helper with simple optional scripts; its main caveats are remembered naming preferences and third-party availability-check links.
LLM: benign (high) · VirusTotal: benign · 28 May 2026