AC clawsea-market
Non-custodial automation skill for ClawSea NFT marketplace. Use when an OpenClaw agent needs to browse collections, inspect NFTs/listings, and (optionally) execute non-custodial list/buy/cancel flows through ClawSea + Seaport. Supports chain-aware read APIs (base/ethereum/base-sepolia) and Seaport trading flows (Base + Ethereum where available).
Non-custodial automation skill for ClawSea NFT marketplace.
As a process C 58/100 · Has gaps — weak spots: result and completion, when it triggers, inputs and preconditions
How to improve
- Your own cases (evals/evals.json, 4–6 real requests with expected answers): the full check would then run those instead of a model-drafted suite.
- A spec.yaml with trigger phrases and assertions — a behaviour contract for CI; `skilltest init` writes a template.
Guard findings · 0
✓ No critical or high findings
Files scanned: 1. Evidence is masked. Grey chips explain why severity was lowered.
Against the Agent Skills spec
✓ No remarks against the Agent Skills spec
Process rating: all ten parameters 58/100
- 0Result and completion. Does not say what the result is
- 0Inputs and preconditions. Does not say what the process needs to start
- 20When it triggers. No condition that starts the skill
- 30Running it twice. 2 mutating operations with no state check
- 55Failures and branches. 1 branches
- 100Tools and files. No external tools needed
- 100Steps. 55 steps
- 100Consistency. Name and required fields are in place
- 100Execution cost. Instruction body is 1125 tokens
- 100Progress reporting. Reports progress
- medium Safety rules and hard prohibitions inside a skill: they belong in the system prompt, here they protect nothing
- low The response is described with custom markup (3 tags): a typed call is more reliable
Everything here is measured from the skill text rather than judged by a model, so the numbers are checkable. A parameter weighs more when it is a more common reason for the process to stall.
Quality signals
- +5Description has no quoted example phrases that should trigger the skill
- +4Description does not say when NOT to use the skill (false activations)
- +3Output format is not stated: the model decides each time
- +4No input/output examples
- +1No license
- +2Single-language instructions
- +3Description length 347: enough signal without eating the budget
- +4Structure: 17 headings
- +3Step-by-step instructions: 55 items
Quality base 70; lint remarks subtract, signals add up to 100. Result: 80.